International Journal of Advanced Technology and Engineering Exploration ISSN (Print): 2394-5443    ISSN (Online): 2394-7454 Volume-13 Issue-134 January-2026
  1. 4037
    Citations
  2. 2.7
    CiteScore
Implementation of a digital shadow of a milling machine in an augmented reality environment for basic machining training

Angie Guevara-Muñoz1,  Abnel Esteban Sánchez Sierra2,  Camilo Alberto Torres Palencia2,  Steven Galvis-Holguin2 and Cristian Cardona-Mancilla1

Department of Mechatronics and Electromechanics,Instituto Tecnológico Metropolitano,Medellín 050036,Cambodia1
Faculty of Engineering,ECCI University,Medellín, 050012,Cambodia2
Corresponding Author : Angie Guevara-Muñoz

Recieved : 26-May-2025; Revised : 18-Jan-2026; Accepted : 21-Jan-2026

Abstract

This study develops an augmented reality (AR) application to simulate the assembly and operation of a conventional milling machine (CMM) in real time, targeting engineering students and related fields. Using the Unity® graphics engine, Blender® modeling system, and VuforiaTM AR platform, the application is designed for Android devices. The CMM at ECCI University, Medellín, was chosen as the model for this simulation. A similar computer–aided design (CAD) model was obtained from GrabCAD and modified in Blender® to match the actual machine, with its main components separated for detailed visualization. The application includes two interfaces: one that displays an automatic machining process transforming a cube into a staircase while highlighting main parts, and another that allows users to interactively control machine movements through on-screen buttons. Performance tests under laboratory conditions showed stable operation with an average frame rate of 59.8 ± 0.5 frames per second (FPS) and response latency of 0.21 ± 0.04 s, confirming responsiveness and stability. The results indicate that the AR application provides an effective, interactive, and reliable tool for small study groups and research seedbeds, enhancing technical understanding through immersive practice.

Keywords

Augmented reality, Milling machine simulation, Engineering education, Interactive learning, Virtual machining.

Cite this article

Guevara-Muñoz A, Sierra AES, Palencia CAT, Galvis-Holguin S, Cardona-Mancilla C. Implementation of a digital shadow of a milling machine in an augmented reality environment for basic machining training. International Journal of Advanced Technology and Engineering Exploration. 2026;13(134):36-46. DOI : 10.19101/IJATEE.2025.121220728

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